Deck
Bard Vigor Refresh
Hand slots
-
Slot 1 (key 1): draws one of Melody of Mending.
-
Slot 2 (key 2): draws one of Melody of Mending.
-

Slot 3 (key 3): draws one of Dance, Group Dance.
-
Slot 4 (key 4): draws one of Dance.
-
Slot 5 (key 5): draws one of Group Dance.
-
Slot 6 (key 6): always Healing Burst.
-
Slot 7 (key 7): always Healing Grace.
-
Slot 8 (key 8): always Performance Stance.
-
Slot 9 (key 9): always Resurrection.
-
Slot 10 (key 0): always Knight's Grace.
- Locked: always this glyph
- Assigned: draws from a short list
- Any: draws from the whole deck
About this deck
The Bard deck that I've been working on. Its dynamic to quickly get Melody of Mending and the Dance/Group Dance skills to max, with some heals and the revive added as well for supporting.
Glyphs 18 in all, 4 different
Filled pips are the copies in this deck. Copy 1 comes with the glyph; each further copy needs a higher skill level, and the last one needs the school's mastery.
Life 0 glyphs
-
Healing Burst ×0- Copy 1 comes with the glyph once Healing Burst is learned.
- Copy 2 needs Healing Burst at level 10.
- Copy 3 needs Healing Burst at level 20.
- Copy 4 needs Healing Burst at level 40.
- Copy 5 needs Healing Burst at level 80.
- Copy 6 needs Life mastery at 80 or higher and specialized.
- Locked in slot 6
Details
Area-of-effect heal that gains a bonus based on the time since the caster harmed any target. Life Specialization will increase the range of the burst.
- Copy 1 comes with the glyph once Healing Burst is learned
- Copy 2 needs Healing Burst at level 10
- Copy 3 needs Healing Burst at level 20
- Copy 4 needs Healing Burst at level 40
- Copy 5 needs Healing Burst at level 80
- Copy 6 needs Life mastery at 80 or higher and specialized
-
Healing Grace ×0- Copy 1 comes with the glyph once Healing Grace is learned.
- Copy 2 needs Healing Grace at level 10.
- Copy 3 needs Healing Grace at level 20.
- Copy 4 needs Healing Grace at level 40.
- Copy 5 needs Healing Grace at level 80.
- Copy 6 needs Life mastery at 80 or higher and specialized.
- Locked in slot 7
Details
Heal over time that removes one bleed effect and gains a bonus based on the time since the caster harmed any target. Life Specialization reduces the focus cost and also reduces the cast time.
- Copy 1 comes with the glyph once Healing Grace is learned
- Copy 2 needs Healing Grace at level 10
- Copy 3 needs Healing Grace at level 20
- Copy 4 needs Healing Grace at level 40
- Copy 5 needs Healing Grace at level 80
- Copy 6 needs Life mastery at 80 or higher and specialized
-
Resurrection ×0- Copy 1 comes with the glyph once Resurrection is learned.
- Copy 2 needs Resurrection at level 10.
- Copy 3 needs Resurrection at level 20.
- Copy 4 needs Resurrection at level 40.
- Copy 5 needs Resurrection at level 80.
- Copy 6 needs Life mastery at 80 or higher and specialized.
- Locked in slot 9
Details
Bring a fallen ally back to life. Negative life attunement, on the caster or on the fallen ally, can make the attempt fail. Life Specialization greatly reduces the casting time.
- Copy 1 comes with the glyph once Resurrection is learned
- Copy 2 needs Resurrection at level 10
- Copy 3 needs Resurrection at level 20
- Copy 4 needs Resurrection at level 40
- Copy 5 needs Resurrection at level 80
- Copy 6 needs Life mastery at 80 or higher and specialized
Heavy Armor 0 glyphs
-
Knight's Grace ×0- Copy 1 comes with the glyph once Knight's Grace is learned.
- Copy 2 needs Knight's Grace at level 10.
- Copy 3 needs Knight's Grace at level 20.
- Copy 4 needs Knight's Grace at level 40.
- Copy 5 needs Knight's Grace at level 80.
- Copy 6 needs Heavy Armor mastery at 80 or higher and specialized.
- Locked in slot 10
Details
Instantly removes stuns, roots, slows, and one bleed. Heavy Armor Specialization removes a second bleed and raises Heavy Armor Mastery for 30 seconds, which increases the resistance your worn chain and plate armor provides.
- Copy 1 comes with the glyph once Knight's Grace is learned
- Copy 2 needs Knight's Grace at level 10
- Copy 3 needs Knight's Grace at level 20
- Copy 4 needs Knight's Grace at level 40
- Copy 5 needs Knight's Grace at level 80
- Copy 6 needs Heavy Armor mastery at 80 or higher and specialized
Comments 0
Sign in to comment
No comments yet.
Report this deck